LookingGlass
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TileEntity Error - Client game crash while looking on the handheldscreen
here is the log, i hope, you can give a hint or try to fix it. Thanks in advance!
http://pastebin.com/jWzvjXE0
This crash only points to TF2Teleporter, there's nothing to do with LookingGlass
Only WITH Looking Glas activ, the Error occurs. There is a kind of incompatibly between both. Is there a Way to fix it?
Yes, but I think it has to be changed in TF2Teleporter, not in LookingGlass I was thinking TF2Teleporter register their tile entities outside the tick/update method (readFromNBT, maybe), the developer needs to register the teleporters using the update method to make it work
Was another issue created for this elsewhere? Was it resolved?