XAMPPRocky
XAMPPRocky
Currently when running Quilkin it will always print out the logs in JSON, this is great for machines, as it makes them much more machine-readable. However this comes at the...
Right now Quilkin is designed to have one listener per process/node. This is perfectly fine, however as we've added more support for xDS into Quilkin, I think it's fair to...
I expect long term, we'll want to support multiple namespaces, particularly for Agones GameServers (in dev, a namespace per developer is not uncommon). _Originally posted by @markmandel in https://github.com/googleforgames/quilkin/pull/506#discussion_r840954197_
> ooooh yeah, I see your point. 👍🏻 Oh that's load of fun. Prefix and Suffix are checking for a match just by the nature of checking if there is...
> I think it would be awesome to show in capture.md under "Configuration Examples" that you could do first 3 values capturing using `prefix`, but also do the same thing...
Currently it can be difficult to know how much testing is needed for a PR. Especially when it's a type used across the codebase, as there can already be enough...
This week we had the chance to test out what the experience is like when there's a security vulnerability in quilkin with #425 and #424 and I think it it's...
When trying to use Quilkin with real world applications, it's come up surprisingly frequently that I also need to proxy TCP traffic in addition to UDP. for example the `iperf3`...
Last month the ["Container Networking Interface"](https://www.cni.dev) was stabilised. CNI plugins allow for cloud vendor agnostic networking between nodes, and provides plugin functionality, allowing applications to extend networking behaviour. We should...
Currently Quilkin always allocates a `u16::MAX` length buffer for every message, this is incorrect for a number of reasons. Firstly, the max length is slightly less than that as it's...