XPlane2Blender
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Imp: Sequential TRIS are parented or not to each other
Suppose you have the following cases
TRIS Foo
TRIS Bar
TRIS Baz
Should become 3 meshes, root parent
ANIM 1
TRIS Wing
TRIS Flaps
TRIS Greebles
Should become Animated Wing, Flaps, Greebles under it
ANIM 1
TRIS Dog
TRIS Cat
ANIM 2
TRIS Bird
Should become entirely Animated Dog, child Cat, Animated Bird with root parent
- [ ] Unit Test
- [x] Code