XPlane2Blender
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280: LOD Additive Mode validation for no double draw
Suppose an OBJ with (0, 200), and (0, 400)
LOD buckets. This is Additive Mode. Next suppose CubeA is in Bucket 1 and 2.
For no good reason, CubeA will be drawn twice! X-Plane can't optimize this out and it is potentially a big performance suck that would be difficult to debug. After all, it is simply a one checkbox mistake.
A warning for this case would be good.