GD-Decompiled
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About ARM linux Compiling
there aren't that many games that run nativly on arm linux, like yeah, with xash3d fwgs you can play HL, and with Nillusr's source leak fork you can play a veriety of source games and even mario64 and ocarina of time(Potentially) have ports but I feel that there are plenty of 3D games but there are hardley any 2D native games that are native, everything is either Box86/64 and/or other emu method or nothing and I feel that robtop probubly won't get on you if the end user needed to rip resources from the game like the aforementioned source and goldsource implementations to get them working. only suggesting because I think that this would run extrodinarally on Rpi3-4-400 or any higher powered SBCs or arm-based linux devices.
Currently there's no plans on making it compile into the game. The main purpose of this project is to give modders a general idea to what methods do
well, could your plans change potentially in a fork?
it would require changing the entire foundation of the project so it would be difficult. However once 2.2 comes out, i will be trying to decompile that version, I may attempt to make that version compile
That's great to hear considering as I mentioned before the lack of 2D game ports to Arm based devices like the Raspberry pi line.