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property 104 on count trigger is not unused, it's multi activate

Open xBZZZZ opened this issue 2 years ago • 1 comments

https://github.com/Wyliemaster/GD-Decompiled/blob/1f58ffe6e9577df8781104c79fa7ddac50da1c5a/GD/code/src/EffectGameObject.cpp#L108

it's not unused, it's value (0 = no, 1 = yes) of this checkbox: multi activate (don't confuse with multi trigger) (don't confuse with multi trigger)

xBZZZZ avatar Jan 30 '23 06:01 xBZZZZ

sorry, been in-active so i've only just seen this now. Good find. will adjust it when if i start working on trigger decompilations

Wyliemaster avatar May 29 '23 18:05 Wyliemaster