GD-Decompiled
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property 104 on count trigger is not unused, it's multi activate
https://github.com/Wyliemaster/GD-Decompiled/blob/1f58ffe6e9577df8781104c79fa7ddac50da1c5a/GD/code/src/EffectGameObject.cpp#L108
it's not unused, it's value (0
= no, 1
= yes) of this checkbox:
(don't confuse with multi trigger)
sorry, been in-active so i've only just seen this now. Good find. will adjust it when if i start working on trigger decompilations