Wurst7
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Vehicle Hack
I added some more features to BoatFly, and then renamed it Vehicle because it is a better suited name for the features that it contains.
-Force max horse jump height -Easy boat steer -Vehicle dolphin option -Option to disable flight and glide (some may prefer just a speedhack)
Note: Entity Control was not included here, because moving unsteerable entities is patched.
This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.
Pull requests should be closed if:
- They have been superseded by another pull request
- They are out of scope or don't align with the project
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Let's keep this PR open for now. I don't think I would merge it as-is, since I wouldn't want to remove the BoatFly hack, but some of these features could be quite useful if implemented separately. For example, "Horse jump" could be a separate hack, "Boat control" and "Auto swim" could be settings in BoatFly.
This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.
Pull requests should be closed if:
- They have been superseded by another pull request
- They are out of scope or don't align with the project
- They have become obsolete due to other changes
- They have bugs or conflicts that won't be resolved