Wurst7
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AutoLeave totem check
Adds a slider to indicate the number of totems the player should have before disconnecting. This feature is off by default.
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Still relevant. It may not be optimal to leave if the player is able to escape death through totems.
Walkthrough
Walkthrough
The AutoLeaveHack
class has been enhanced with a new setting called totems
, which allows users to define a threshold for the number of totems before the AutoLeave feature activates. Additionally, a method named countTotems
has been introduced to count the totems in the player's inventory, integrating this count into the AutoLeave decision-making process.
Changes
File | Change Summary |
---|---|
.../net/wurstclient/hacks/AutoLeaveHack.java |
Updated to include a totems setting for threshold, and added countTotems method for inventory totem count. |
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This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.
Pull requests should be closed if:
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- They are out of scope or don't align with the project
- They have become obsolete due to other changes
- They have bugs or conflicts that won't be resolved
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