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Split NoSlowdown with checkboxes

Open ThisTestUser opened this issue 2 years ago • 7 comments
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Splits the various features of NoSlowdown (honey and soul sand slowdown, item slowdown) with settings. This is useful because some anticheats only block NoSlowdown when using shields.

Summary by CodeRabbit

  • New Features
    • Added settings to control and cancel slowness effects caused by blocks and items in the game.
    • Introduced new behaviors for item slowness management, allowing for more customized gameplay.

ThisTestUser avatar Mar 17 '23 22:03 ThisTestUser

This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.

Pull requests should be closed if:

  • They have been superseded by another pull request
  • They are out of scope or don't align with the project
  • They have become obsolete due to other changes
  • They have bugs or conflicts that won't be resolved

github-actions[bot] avatar Oct 22 '23 02:10 github-actions[bot]

Still relevant.

ThisTestUser avatar Oct 22 '23 16:10 ThisTestUser

This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.

Pull requests should be closed if:

  • They have been superseded by another pull request
  • They are out of scope or don't align with the project
  • They have become obsolete due to other changes
  • They have bugs or conflicts that won't be resolved

github-actions[bot] avatar Dec 22 '23 02:12 github-actions[bot]

Walkthrough

Walkthrough

Enhancements to the NoSlowdownHack in the Wurst Client provide users with more control over movement slowdown caused by blocks and items. These changes introduce settings for customizing block and item slowness effects, along with methods to manage these effects effectively.

Changes

File Path Change Summary
.../hacks/NoSlowdownHack.java Added settings for block and item slowness control; introduced new methods and an enum for item slowness behaviors.
.../mixin/BlockMixin.java Modified logic in onGetVelocityMultiplier to use noBlockSlowness property for control flow.
.../mixin/ClientPlayerEntityMixin.java Updated methods to incorporate new logic for item and movement slowdown based on various conditions.

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coderabbitai[bot] avatar Dec 27 '23 03:12 coderabbitai[bot]

Hi @ThisTestUser, thanks for the pull request! It seems there are some format violations that need to be fixed.

If you're using Eclipse, please make sure to use the cleanup and format settings located in the codestyle folder. This will help ensure consistency with the existing codebase.

Alternatively, if you're not using Eclipse, you can also fix these violations by running the following command from the command line:

./gradlew spotlessApply

Once you've done this, please commit the changes and push them to your branch. This should cause the check to pass and allow your pull request to be merged.

(The github-actions bot was supposed to post this comment automatically, but something is wrong with its permissions.)

Alexander01998 avatar Dec 27 '23 15:12 Alexander01998

This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.

Pull requests should be closed if:

  • They have been superseded by another pull request
  • They are out of scope or don't align with the project
  • They have become obsolete due to other changes
  • They have bugs or conflicts that won't be resolved

github-actions[bot] avatar Feb 27 '24 01:02 github-actions[bot]

This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.

Pull requests should be closed if:

  • They have been superseded by another pull request
  • They are out of scope or don't align with the project
  • They have become obsolete due to other changes
  • They have bugs or conflicts that won't be resolved

github-actions[bot] avatar May 01 '24 02:05 github-actions[bot]

This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks.

Pull requests should be closed if:

  • They have been superseded by another pull request
  • They are out of scope or don't align with the project
  • They have become obsolete due to other changes
  • They have bugs or conflicts that won't be resolved

github-actions[bot] avatar Jul 08 '24 02:07 github-actions[bot]