Everplast
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Pressing run button doesn't make character move any faster
When I press the run button (Square on PS5 controller) the camera zooms out slightly but the characters movement speed doesn't change.
Here's a short video demonstrating the issue https://user-images.githubusercontent.com/334808/181143930-cac319a5-8b69-410b-9299-54cd18252cc5.mp4
Godot 3.5 RC7. Windows 10 with PS5 controller connected.
What if sprinting in this game was broken the entire time and I didn't know
I can reproduce this (with a keyboard, don't have game controller) while in the menu, but if I enter a game, sprinting works just fine for me.
Edit Actually, wait. No it doesn't. 😁
Godot 3.5.stable, running on Linux.