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Range check

Open limelect opened this issue 6 years ago • 0 comments

D10.2.1 64 bits with debug function TVoronoiDistances.hash2(const p: vec2): vec2;

Result := texture2D(tex[18], (p + 0.5) / 256, -100).xy;

float invalid begin {$IFDEF CPUX64} Result := System.cos(Math.FMod(x,2*pi)); {$ELSE}

Trying 32 bits WvN.DelphiShader.FX._Empty.fmx bad

limelect avatar Apr 29 '18 12:04 limelect