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[Bug]: NML files not working even when put in proper folder?

Open redtheredisredred opened this issue 8 months ago • 3 comments

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WorldBox Version

0.50

NeoModLoader Version

Most Recent

System Version

Windows (64)

System Architecture

None

How to reproduce the problem?

I do Not know whats up with it, but i found these 3 errors in consle that must be the issue

Image

What is the expected result?

Mod loading properly

What is the actual result?

Mod not loading

Log Content

Image

Other Description

None

redtheredisredred avatar Apr 08 '25 20:04 redtheredisredred

They don't work either 0.50.2 NML

HVBGG avatar Apr 09 '25 03:04 HVBGG

Enter folder %HOMEPATH%\AppData\LocalLow\mkarpenko\WorldBox and upload the Player.log file after game launched with NML failure loading. Thanks.

inmny avatar Apr 09 '25 03:04 inmny

using NeoModLoader; using SomeNamespace.Events; // Замените на правильный namespace

public class ActorTryToAttackListener : IEventListener { public ActorTryToAttackListener() { // Инициализация слушателя }

public void OnActorTryToAttack(Actor actor)
{
    // Ваш код для обработки события
}

}

public class PlotStartListener : IEventListener { public PlotStartListener() { // Инициализация слушателя }

public void OnPlotStart()
{
    // Ваш код для обработки события
}

}

public class WarStartListener : IEventListener { public WarStartListener() { // Инициализация слушателя }

public void OnWarStart()
{
    // Ваш код для обработки события
}

} КОД ДЛЯ ИСПРАВЛЕНИЕ

HVBGG avatar Apr 09 '25 06:04 HVBGG