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Redscript Compilation Error-checking

Open jackhumbert opened this issue 1 year ago • 0 comments

Prints the status of the redscript compilation & exits if the command fails (assume game will not run if our redscript files were not compiled) - we might want to also show an error, but redscript will have already shown one. Also handles the error results for WaitForSingleObject, but I was not able to trigger these conditions to test.

Based on #22

jackhumbert avatar May 10 '23 14:05 jackhumbert