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Collision Mesh Actors

Open Simarilius-uk opened this issue 1 year ago • 4 comments

Seb is enabling the meshes to be exported from the collision cache thing to json, need to implement import and add to the sectors import. Have some initial code to bring in and convert to a mesh.

Simarilius-uk avatar Nov 23 '23 18:11 Simarilius-uk

Drawing the meshes should be a simple addition, should be able to add this over the weekend.

Do we want the ability to write these out as well?

S

DoctorPresto avatar Nov 23 '23 22:11 DoctorPresto

Dont think we can import to wkit, so no point in exporting currently. I've got the code for import done already.

Simarilius-uk avatar Nov 23 '23 22:11 Simarilius-uk

Where do we sit with this? I know I never added the draw function for meshes as a collision shape but seem to remember you had done something

DoctorPresto avatar Jan 15 '24 14:01 DoctorPresto

theres code in https://github.com/WolvenKit/Cyberpunk-Blender-add-on/blob/main/i_scene_cp77_gltf/importers/collision_mesh_import.py that imports them if called, I just havent hooked it into anything yet

Simarilius-uk avatar Jan 15 '24 17:01 Simarilius-uk

have these being imported by the sector import now. Is in my github, will be in my next big commit.

Simarilius-uk avatar May 28 '24 23:05 Simarilius-uk