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Feature request: Create garment support from mesh

Open manavortex opened this issue 1 year ago • 2 comments

Current process of creating garment support:

  1. prepare mesh to create garment support from (e.g. body, merge and shrink)
  2. for each individual mesh,
  • create shrinkwrap modifier
  • target mesh from step 1
  • apply as shapekey
  • rename shapekey to GarmentSupport

I'm sure this can be automated? We'd just need a target picker.

Below are the settings I've had the best results with, we could use these as defaults

image

In a second iteration, the plugin could offer base bodies and arms via drop-down, but that would require more resources. Please do not implement this in the first iteration, Presto <3 :D

manavortex avatar Jan 22 '24 17:01 manavortex

No. Garment support is the root of all evil.

Simarilius-uk avatar Jan 22 '24 18:01 Simarilius-uk

No, Auska defeated it, I've been using it for weeks without issues!

manavortex avatar Jan 22 '24 18:01 manavortex