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feature request: Switch armature body gender

Open manavortex opened this issue 1 year ago • 3 comments

It would be awesome if I could have a button that will parent the current selection to an armature of the other body gender under consideration of the bone offsets (maybe with automatic weights or so?). I'm still doing it manually and it's annoying.

If the feature already exists, tell me and I'll try to update the docs :)

manavortex avatar Jan 15 '24 14:01 manavortex

This is almost what the armature target switch does, but it requires a source and target specified and currently only changes the target of the armature modifier. Could easily change this to change the parent as well(probably the desired behaviour) or add a separate button for parenting(or a toggle?)

This wouldn't do anything to the weighting, I've never had good results with cyberpunk armatures and automatic weights in blender but we can explore that avenue a bit too.

So immediate options would be:

  1. A new button which only changes the parenting
  2. Adjust the behavior of current armature target switch to also change the parenting
  3. Add an option (via toggle) to the armature retarget function which would also change the meshes parent to the new armature

Which would be best?

DoctorPresto avatar Jan 15 '24 14:01 DoctorPresto

2, and maybe add a convenience function to parent and re-weight...? There are workflows for that, maybe the Netrunner suit could be used (provided as default parenting target)?

manavortex avatar Jan 15 '24 14:01 manavortex

Pretty sure I can store the weights from the netrunner suit in an array and apply them, I'll take a look at this later this week and ping you for some testing. Option 2 is no issue at all, ill try to get this changed tonight.

DoctorPresto avatar Jan 15 '24 14:01 DoctorPresto