HTTPSSEClient
HTTPSSEClient copied to clipboard
An HTTPClient-based plugin to support the server-sent events protocol in Godot
Results
2
HTTPSSEClient issues
Sort by
recently updated
recently updated
newest added
Hi @WolfgangSenff, thank you for making your HTTP SSE Client available. I was curious if there is anything unique about the Godot environment that requires the use of a POST...
It would be nice if the plugin can support making an arbitrary HTTP request which returns an event stream response instead of just making a GET request to / in...