SCModManager
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[Feature Request] Display which mods that overwrite vanilla files
As the issue title suggests, a tab that lists which mods overwrite vanilla files would be nice. That would make it easier to determine which mods may or may not work in the latest version of the game if they aren't updated.
In theory it would be possible, though I wasn't able to accurately locate the Stellaris directory through any of the open Steam/other API's.
It would require the user to provide a path to the executable, but this would also be helpful in starting the game from the manager itself.
Starting the game directly through the exe isn't a good idea. If you do that it doesn't connect to the steam workshop and so any mods from the steam workshop automatically get disabled. Unless you figure out how steam launches the game, your best bet is to use the same url that a shortcut would use to launch the game through steam.