libADLMIDI
libADLMIDI copied to clipboard
Polishing accuracy of emulators
There are some issues related to OPL3 chip emulators
Opal, an emulator by RAD team
- [x] Wrong KSL causes different sounding of all instruments
- [x] Inaccurate sounding of 4op instruments
- [ ] Absence of rhythm-mode percussions, the sound is silent
- [x] Can't play Corridor7 IMF songs, plays silent instruments, but some percussions are can be heard
- [x] Some drums like this (BassDrumMine.opli.zip) are played a bit "heavier" than on other emulators
- [ ] Missing notes while playing this doofus-title.imf.gz (Possibly because of rhythm-mode lack. This IMF, looks like one of very rare thing that does use of Rhythm-mode)
JavaOPL3, an emulator from GZDoom, re-written in C++ from Java
- [ ] 4op instruments sounding with 2x smaller volume, 2op sounding fine
- [ ] Rhythm-mode percussions are messy, but working
- [x] Weird sounding of some ride cymbals in Corridor7 IMF songs
- [ ] Weird kick drum sounding Age Of Empire - Wally.tar.gz
- [ ] Some drums sounding broken doofus-title.imf.gz (Possibly because of rhythm-mode use)
DosBox OPL3
- [ ] Can't play Corridor7 IMF songs, plays silent instruments, but some percussions can be heard
Weird kick drum sounding on JavaOPL3 Age Of Empire - Wally.tar.gz
Opal: Missing notes while playing this doofus-title.imf.gz (Possibly because of rhythm-mode lack. This IMF, looks like one of very rare thing that does use of Rhythm-mode)