Vitaly Novichkov

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Going to test this as soon as I am free (possibly close to tomorrow's evening) and adjust some of content (currently, some characters like Chinese command and dot are misaligned).

I tested the thing by myself, finally. Should be done now!

Off-topic: @DacoTaco, for unknown reason I dont see your messages. Sounds like the same problem happen as at my female-friend, you should complain about this to GitHub support to resolve...

Looks interesting, I need to learn this deeper.

@ds-sloth, did you fixed this? Then we should mark this as "need a test" badge, or still needed more work?

I changed that because this was actually a bug that violates of SDL2's specification on the touch device retrieving function where 0 return means an error, not an actual device,...

In the Moondust Editor I have a kind of resources importer, but it works somewhere messy even I recently fixed it (it was polished for vanilla resources only initially).

Anyway, the kind of custom resources manager is a good idea for Moondust Editor too: a separated toolbox that allows to manipulate custom resources in various ways, but to apply...

If you make cutscene levels, you can easily disable HUD showing by one single LunaScript command.

> include(music_xmp) You should don't do this as you can just disable the libXMP using CMake's arguments `-DUSE_XMP=OFF`. Currently there are two libraries supported - libModPlug and libXMP. The libXMP...