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[Engine] Issues with moving layers #2

Open Alucard648 opened this issue 9 years ago • 1 comments

  • [ ] 1. Weird skidding animation triggering when pushing against horizontally moving layer, sometimes causing character to phase trough static wall without getting hard-crushed. scr_2016_9_12_0_22_12_241
  • [ ] 2. Blocks per secold calculator again yields imprecise results, resulting in eventual desynchronization.
  • [ ] 3. Unfair hard crush from MiniPhysics issue 10-10 is back.

Test level: https://yadi.sk/d/vAE3P0rrv4hqB

Alucard648 avatar Sep 12 '16 12:09 Alucard648

  • [ ] 4. Weird walking animation when playable character is pushed by horizontally moving player.

Alucard648 avatar Oct 30 '16 22:10 Alucard648