Moondust-Project
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[Engine] Issues with moving layers #2
- [ ] 1. Weird skidding animation triggering when pushing against horizontally moving layer, sometimes causing character to phase trough static wall without getting hard-crushed.

- [ ] 2. Blocks per secold calculator again yields imprecise results, resulting in eventual desynchronization.
- [ ] 3. Unfair hard crush from MiniPhysics issue 10-10 is back.
Test level: https://yadi.sk/d/vAE3P0rrv4hqB
- [ ] 4. Weird walking animation when playable character is pushed by horizontally moving player.