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async.async_entity_tracker and NPCs

Open pjindras opened this issue 1 year ago • 2 comments

Hello, async.async_entity_tracker should ignore NPCs, because it is not working properly with them. While enabled, NPCs are randomly disappearing, but they should have extemp if possible.

pjindras avatar Apr 08 '24 06:04 pjindras

Leaf's async entity tracker is not recommend to use right now, you should disable it.

Dreeam-qwq avatar Apr 08 '24 06:04 Dreeam-qwq

don't use citizens use fancynpcs instead

matipoirierg avatar Apr 25 '24 01:04 matipoirierg

Can you test if you have free time ( https://github.com/Winds-Studio/Leaf/pull/109

Dreeam-qwq avatar Aug 24 '24 02:08 Dreeam-qwq

Can you test if you have free time ( #109

I tested it, unfortunatelly issue with npcs presists,, some npcs are still not visible:

image

pjindras avatar Aug 24 '24 07:08 pjindras

Can you test if you have free time ( #109

I tested it, unfortunatelly issue with npcs presists,, some npcs are still not visible:

image

Try https://github.com/Winds-Studio/Leaf/actions/runs/10651777516/artifacts/1878950349

Dreeam-qwq avatar Sep 01 '24 06:09 Dreeam-qwq

Can you test if you have free time ( #109

I tested it, unfortunatelly issue with npcs presists,, some npcs are still not visible: image

Try https://github.com/Winds-Studio/Leaf/actions/runs/10651777516/artifacts/1878950349

It works perfect now

pjindras avatar Sep 02 '24 14:09 pjindras

Async entity tracker is added back in https://github.com/Winds-Studio/Leaf/commit/43fae827ad82bf40c2eea4186a107b2bd48f1b89

Enable async.async-entity-tracker.compat-mode to fix visual issue related to Citizens's NPCs.

Dreeam-qwq avatar Sep 06 '24 18:09 Dreeam-qwq