William

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Is it this? https://developer.valvesoftware.com/wiki/$color#Gamma

Wasn't able to reproduce this issue on any gmod branches

Oh wow I had no idea that changing the settings did that. But yeah we do need a way of destroying render targets. DHTML would need to be updated internally...

@thegrb93 I don't really see Gmod's memory go up when I merely create a DHTML. I actually noticed memory going down once after creating one. I wonder if they use...

![Image](https://github.com/user-attachments/assets/efeda543-b5a3-4384-970e-50f29ae05107) Ah yeah, it's because of these `dyn`s in `Setter`

I'm not familiar with how SteamCMD can be used as a login source for something like this. How would one integrate that authentication on the programming side of things?

Could you show me the script you use to publish the GMA?

Is this a new issue or have you guys always experienced this?

No idea to be honest - perhaps both of you just need it installed? I'm pretty sure this extension predates Live Share

Is there a way to upload AURs via GitHub actions? would be much cooler if we can just automate this