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NDS4IOS runs 50% faster than iNDS

Open Wh0ba opened this issue 8 years ago • 8 comments

In assassin's creed revelation I get 30~50 FPS on NDS4IOS And I get 15~22 FPS in iNDS Both on my 5s Please fix it

Wh0ba avatar Aug 06 '17 20:08 Wh0ba

30-50 FPS on NDS4IOS 15-22 in iNDS

Wh0ba avatar Aug 06 '17 20:08 Wh0ba

Are you sure you didn't use the debug configuration of iNDS? The debug one has zero optimizations.

tangalbert919 avatar Aug 12 '17 00:08 tangalbert919

I'm using 1.5.4 And it's too slow

Wh0ba avatar Aug 12 '17 12:08 Wh0ba

There was an "iNDS 2.0" in development, but that's when @WilliamLCobb went silent. Do you get the debug popup when you launch iNDS? This is what I need to know to figure out your problem.

tangalbert919 avatar Aug 12 '17 16:08 tangalbert919

Also, try turning off the filters. The filters are known for causing lag because they improve the graphics. By default, they're not off.

tangalbert919 avatar Aug 12 '17 16:08 tangalbert919

No I don't get any pop ups And turning off the filters doesn't make any difference And Did the dev die ? lol

Wh0ba avatar Aug 12 '17 16:08 Wh0ba

The dev, Will Cobb, is working on adding the core of iNDS into Riley Testut’s (dev of GBA4IOS) new and upcoming multi-emulator named Delta. It so far supports SNES, Gba, gbc, and n64. He plans on further adding GameCube, nds as well as a few others. He is in fact hard at work if you look at his contributions to privately repositories.

noah978 avatar Aug 12 '17 17:08 noah978

That is very nice. I am without an Apple device now, but I will be getting one for development soon. For now, I'll be working on nds4droid.

tangalbert919 avatar Aug 12 '17 19:08 tangalbert919