MineKhan
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Survival mode
When will you add survival? I think it would be a great addition to the game!
Survival would require monsters, which would require mobs, which would require AI and more advanced entities. A lot of work, but I'd imagine it's coming.
@ninja13151 This has been asked *3 time
NO, he has said he dosent have plans in the near future,
Actually, what about survival in peaceful mode just to start?
Yeah willard like just add survival smh can't possibly be that hard smh just program the 1.16 update smh plz add nether and bees too
@GitHubium If its so easy, why do you add it? unless that was sarcasm, than im stupid
Guys forget about survival willard should focus on peacefull mode since no mobs no AI and btw modder in khan academy already made a health system willard should use that and tweak with it a bit.
i think his name is j.s coder in khan academy go to his spin-off of minekhan the project is called fall damage.
i think his name is j.s coder in khan academy go to his spin-off of minekhan the project is called fall damage.
Can i get a Link? Edit, Found it https://www.khanacademy.org/computer-programming/fall-damage/5522736472080384
That Link Also Has Biomes
Edit: Img
Edit 2: This has to be added to the base game!
So i have a few plans to make a scuffed survival mode at the moment, im upgrading the heart sys, i am also trying to figure out on how he added the bioems im also gonna make it were when the "survival" Mode is on, you cant fly nor clip, but thats the easy part, having stuff drop and an empty inv, i wont be able to do here is my github - https://github.com/Hacker1254/Buncker-Hill-Minekhan/tree/Murge here is the khan one - https://www.khanacademy.org/computer-programming/minekhan/6206167318478848
- If you want to test it, use the khan one, the github link is to my base mod
If survival mode was implemented, then this game would achieve ultra poggerss @Hacker1254 @GitHubium @oblanmaN @CrimsonCodes0 @SnehasishCodez
cringe
lmfao what
Willard should copy js. coders work but add some new teaks and maybe change the heart asset using a png or something or if he decides to just snatch the texture from Minecraft files
ATTENTION PLEASE !!! Check this project out as it's the closest to a full-on survival mode. https://www.khanacademy.org/computer-programming/geekypeoplecraft/4805420559319040
it has biomes and the water is actually water. meaning it's hitbox free so the water its just like the one in Minecraft. we could tweak around with the water to make lava, the mountain biome for snow peaked tops there are endless possibilities. HOWEVER, my suggestion would be to use the health system from this project here:
https://www.khanacademy.org/computer-programming/fall-damage/5522736472080384 If all goes right this could be the beginning of minekhan survival beta 1.0
Wow great job for finding them. You can just go ahead and implement them yourself and make a PR ask Willard to merge them.
@Phi-001 Sure Thing
ATTENTION PLEASE !!! Check this project out as it's the closest to a full-on survival mode. https://www.khanacademy.org/computer-programming/geekypeoplecraft/4805420559319040
This link is dead
Willard should copy js. coders work but add some new teaks and maybe change the heart asset using a png or something or if he decides to just snatch the texture from Minecraft files
you can only use khan assets
Ye. the new one is this: https://www.khanacademy.org/computer-programming/new-webpage/5447935989858304
@SnehasishCodez I mean, not to be rude, but I would never release something that low quality since I'm held to a much higher standard than anyone making spin-offs. If I half-implement something, it means I've made a mistake and 100 people are going to tell me about it. If other people half-implement something, it means they're making progress.
Fall damage is nice and would work in survival, but combining it with flying is so bad.
Making slightly transparent blue blocks that you can walk through would take like 2 minutes, but partially transparent textures aren't supported, so there's a 50/50 chance looking through them will just erase every block behind them, as can be seen in that spin-off.
Biomes are fine, but green wool as cactus is kinda cringe, and real cactus blocks are kinda hard to make since they're not cubes. A majority of biomes have some defining feature that's hard to correctly implement, which is why I've been putting it off.
Anyway, I'm not really interested in implementing survival myself. If the community can get a makeshift version working, then they're more than welcome to. But I told people I'd delay the survival update by a month every time anyone asked for it, and I'm a man of my word 😤
Wait, did anyone ask?
SHOOT!
@SnehasishCodez I mean, not to be rude, but I would never release something that low quality since I'm held to a much higher standard than anyone making spin-offs. If I half-implement something, it means I've made a mistake and 100 people are going to tell me about it. If other people half-implement something, it means they're making progress.
Fall damage is nice and would work in survival, but combining it with flying is so bad.
Making slightly transparent blue blocks that you can walk through would take like 2 minutes, but partially transparent textures aren't supported, so there's a 50/50 chance looking through them will just erase every block behind them, as can be seen in that spin-off.
Biomes are fine, but green wool as cactus is kinda cringe, and real cactus blocks are kinda hard to make since they're not cubes. A majority of biomes have some defining feature that's hard to correctly implement, which is why I've been putting it off.
Anyway, I'm not really interested in implementing survival myself. If the community can get a makeshift version working, then they're more than welcome to. But I told people I'd delay the survival update by a month every time anyone asked for it, and I'm a man of my word 😤
Yes i like your understanding, we are like modding it and i wont want this stuff into the game untill its fully done, like the early minecraft pistons
ATTENTION PLEASE !!! Check this project out as it's the closest to a full-on survival mode. https://www.khanacademy.org/computer-programming/geekypeoplecraft/4805420559319040
it has biomes and the water is actually water. meaning it's hitbox free so the water its just like the one in Minecraft. we could tweak around with the water to make lava, the mountain biome for snow peaked tops there are endless possibilities. HOWEVER, my suggestion would be to use the health system from this project here:
https://www.khanacademy.org/computer-programming/fall-damage/5522736472080384 If all goes right this could be the beginning of minekhan survival beta 1.0
now me and GuineaPigBridge is ;]
Yay!
But u still have a lot to do!
Yea, we have to add a sys that will turn off the hearts in creative and on in survival
we also have to add a credits
Ye. but the water isn't transparent, the ui is everywhere and we have too many dungeons.