William McKinnon

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> An optimized blur example in tinywl wouldn't really make it that tiny and simple anymore, so skipping that :) Understandable, but do you mind running me through what's required...

> Might want to merge this after 0.2? Would give us some more time to think of a better impl, especially if we get a #60 impl merged Sounds good...

> Optimized blur (x-ray) example in tinywl is now added. It's **very** simple but it works good enough to demonstrate what it does and how it works :) > >...

> Hi, I'm the author of the scenefx patch > > > NOTE: Some GTK apps are being cut off when they have shadows enabled. You can use the shadow_ignore_list...

> Hi @WillPower3309, I’ve just tested DWL v0.8 with SceneFX from the latest commit in the main branch (`b2e0ac4beb85aa89d0357dc8fcf8762808650890`), and I can confirm that the following issue has been resolved:...

So I think the only bit left is covered in https://github.com/wlrfx/scenefx/issues/77, closing this one!

Linked: https://github.com/wlrfx/scenefx/issues/18

@Shinyzenith is this fixed by #18 ?

will fix `meson.build` next commit

Need to fix a weird bug, corners of the borders don't round, and the stencil cuts out the window surface texture as well as the border area