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Update location ID for all encounters in a bulk import

Open goddesswarship opened this issue 9 months ago • 1 comments

Feature description and context

Currently, if a mistake is made on the Location ID of a bulk import, the only way for a user to fix it is to either manually update the location on each encounter or delete the entire import and upload a corrected spreadsheet. Users often ask us for help in fixing location IDs on bulk imports so that they don't lose any progress made on identification.

Community link: https://community.wildme.org/t/bulk-update-locationid/4790 https://community.wildme.org/t/updating-ids-before-importing-new-data/4721 https://community.wildme.org/t/updating-metadata-from-a-previous-bulk-import-uploading-a-new-spreadsheet/3354 (not the exact request, but similar enough for me to include here) https://community.wildme.org/t/edit-all-encounters-in-the-same-occurence-id/3160 (ditto above)

Feature sign-off requirements

Provide a list of tasks that, once complete, the feature will be done

Design

  • Figma link (static or prototype; specify)
  • Component list/reference
  • Navigation sitemap
  • Product theme references and any known in-line customization that may be needed
  • Are there images needed for design? (attach below in zip)

goddesswarship avatar Mar 27 '25 23:03 goddesswarship

@vkirkl For consideration for 10.8 milestone.

goddesswarship avatar Mar 27 '25 23:03 goddesswarship

@goddesswarship Is this to change locationID after bulk import?

JasonWildMe avatar Jun 06 '25 18:06 JasonWildMe

@JasonWildMe Yes! For example, in their spreadsheet if they write "Pacfic Ocean" instead of "Pacific Ocean" they want to fix the typo without deleting the import and reuploading it.

goddesswarship avatar Jun 06 '25 18:06 goddesswarship

status: implemented

erinz2020 avatar Jun 18 '25 20:06 erinz2020