Frédéric Nieto

Results 27 issues of Frédéric Nieto

Hi, I need to keep the data on GPU, essentially to compute a uniform buffer that can be shared across workers and used in shaders. is there a way to...

```rust let mut accrete = Accrete::new(); accrete.stellar_mass = 10000.; let system = accrete.planetary_system(); ``` generates lots of planets with 0 radius but with moons and rings

This crate uses lots of f64 to describe different units, it could be useful to use a crate like [uom](https://docs.rs/uom/0.31.1/uom/ ) to type the different units properly. Having Unit hints...

a few important changes happened due to storage images having conflicts if not readonly, thus it was necessary to transition to immutable ones. A performance issue that seems to have...

# As you can see in the image the clipped rects are not properly scaled according to the scale factor. ![image](https://user-images.githubusercontent.com/5405183/183318200-2f669e07-bc8f-4945-a51b-9aaaa19d7084.png)

Hi, Some blocks in production fail to decode due to the untagged enum being unable to match one or the other, preventing the read of the entire block.