HuskTowns
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A simple and elegant proxy-compatible Towny-style protection plugin
Add an option (either config or permission-based like husktown **husktowns.cooldown.join.600** which would mean a player can't join another town for 600 seconds after he joined another town. For convenience this...
This would bring a new command to HuskTowns, whereupon running the command will prompt the user to select two points. After this, the user would be able to claim all...
When you run the /claimlist command the list that appears is randomly sorted each time you re-run the command. - Be in a town that has multiple claims set -...
> Increasing the size of the particle (Sometimes its easy to lose sight of especially with shaders) Also increasing the particle ratio and maybe making it slightly scattered across the...
Suggested by Discord user: GrandpaCrunkle#3763 > Add a remove town/claims after x amount of days of player inactivity. Adding onto this: perhaps making it a setting, allowing for it to...
> Requires me doing a bunch of tedious Towny API testing and work. I'd also like to get taxable / price set town plots done first as that's a major...
> Just a message saying "Are you sure you want to spend X to do Y?" Taken from the [Roadmap](https://github.com/WiIIiam278/HuskTowns/wiki/Roadmap). See for further.
Brief: - [x] Withdrawl from Coffers; limited to amount to sustain current Chunks/Members. - [ ] Setting Plot prices/Rent costs. Directly funds town coffers thus town level (configurable) - [...
* Towns owned and kept active by a dummy player * These towns are always active (i.e. they can not be deleted by a player only by an admin) *...
> Towns that you can join without needing an invite Taken from the [Roadmap](https://github.com/WiIIiam278/HuskTowns/wiki/Roadmap). See for further info