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feature - allow tuning of /trapped

Open rudde0 opened this issue 11 months ago • 1 comments

Hello, I'm using my own home plugin, and I don't want to use any external home plugins. However, I also want to give players the opportunity to use /trapped within a logical frame.

These options would be fine to good-tuning of trapped (instead of insta-teleport) trapped.hp-check -> boolean -> checks hp every second. trapped.process-after-sec -> int -> teleports the player to outside of claim after interval.

Thanks.

rudde0 avatar Jan 22 '25 15:01 rudde0

Yeah I figured someone would want this. My sort of hesitation is... I've already sort of done all this work in HuskHomes and central management via a hook and the existing API makes sense to me :). Obviously though that's a problem if you don't want to use HuskHomes (though you could just use HuskHomes and disable all commands!)

I'll leave this open as a feature request but it's probably not an item I've got much energy to implement a second time.

WiIIiam278 avatar Jan 22 '25 17:01 WiIIiam278