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Physics module for Whitestorm.js [Beta]

Results 9 physics-module-ammonext issues
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Hi, Applying any kind of `PHYSICS.XXXModule` to an object inside a group doesn't apply physics to that object. An example: This works: ``` const mesh = new WHS.Plane({ geometry: {...

Hello! Ive been looking through your nice library and I found some puzzling things about the `reportConstraints` function. ## 1. Typo It seems like there might be a typo [here](https://github.com/WhitestormJS/physics-module-ammonext/blob/5f58d67972789f9ac1dffa973305f4f5f0db419e/bundle-worker/physics-module.js#L3139)...

**Concept** ```js new WHS.Importer({ loader: new THREE.OBJLoader(), parser(object) { return object; }, modules: [ new PHYSICS.CharacterModule({ // options }) ] }); ```

![image](https://user-images.githubusercontent.com/7657429/40561380-a8d9224c-6065-11e8-8c9c-edc96f2d2dc0.png) API that breaks it: `object._physijs -> object.use('physics')`

I have an issue when executing `build`: With JAVA: ``` openjdk version "1.8.0_144" OpenJDK Runtime Environment (build 1.8.0_144-b01) OpenJDK 64-Bit Server VM (build 25.144-b01, mixed mode) ``` ``` Scene imported...

Hi, This module is really awesome! Is there a official documentation to introduce the details including all properties for all methods? Thanks!

Trying out a prototype idea with whitestorm. Was able to setup a scene, but running into issues trying to do things with the physics engine. I see a number of...