WhiteMagic
WhiteMagic
Sadly it doesn't fit at all with how Gremlin works. Interfacing with anything other than pure C libraries requires bindings, as such using C# libraries isn't really a possibility. I'm...
Adding FFB into Gremlin would likely be quite challenging. Feeding it to vJoy would be rather easy as that's just making sure the ctypes bindings are correct. The challenge would...
Hmm, that's interesting, those are all the odd keys that most keyboards don't have anymore. The translation is Gremlin using the keymap used by the system to get the correct...
While the fix will solve one issue I'm unclear whether it will cause another one. The true underlying issue is that the modify function is used both for initialization, where...
This looks good, there are probably some ways to make it less clunky but really it would need proper enums for the various conditions and inputs, things that don't exist...
Hard to say what causes the issue as the error can't be really located in the profile. I suspect that it might be something with the description text. Technically Gremlin...
If I'm interpreting the things here correctly this is purely the visual aspect of which input is highlighted in the UI? If so that's likely due to some code making...
The visual assumption was due to the mention of the UI part, which would be that. However, if it does odd things regarding actions that's a different issue. The input...
I can see where this would be useful, however, those are very specific scenarios. For the large majority of the use cases, the current method is simpler and faster to...
The stuck keys would be a different issue. A normal macro or map to keyboard will not cause this. However, you can create situations, especially with mode switches, where keys...