WhiteMagic

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I can't recall which particular version I used but it might have been VC++17. Any decently recent one that supports C++11 and newer should be fine though. I used one...

That would require changes at the core of Gremlin, something a plugin can't get to. I'm also unclear what purpose such functionality would have as it would have a large...

It's more that I don't see what you would change based on what controllers are connected. If different ones are connected for different games and have different bindings then that's...

I suspect you're running into the same issue as as described in #301, which you should be able to work around by using the setting that makes Windows use UTF8.

Oh no it's not a real solution but only a workaround, as the real solution is to find where file encoding isn't done or getting caught up. Though that won't...

That's a generally hard issue to address in a general way, mainly because I cannot reliably ensure to know the state of axes upon launch. For that reason, the merge...

Some of the components used are - Python 3.4 - pyinstaller - PyQT5 - PyWin32 - pypiwin32 - reportlab I don't remember the exact version and for Python 3.7 might...

There is no support for initialization functions, partly due to the black magic that makes the user plugins work and partly because plugins are still bound to the reactive paradigm...

The main issue is that DirectInput is an event-driven system, i.e. querying a joystick for state information is not supported. The API permits it for certain devices, but that only...

I've played around with it some, it can at times see the full device state but appears to require some trigger, i.e. some other input after the program has been...