Wesley1808

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Can you provide your config.yml / log file? I know of a bug with faulty configurations (errors would be logged) that could potentially cause this. Other than that, I am...

There are a lot of modded mob categories in there that the mod would be unable to recognize if you are running with no other mods installed. Try removing these....

If you have this problem please upload your latest.log of an instance of the game where mobspawning stopped working. I wasn't able to reproduce this.

That log file is cut off way before the vast majority of actual modloading happens, so it doesn't help that much.

I noticed that in 1.5.1 there's a bug if you boot up the game with an incorrect config (which it will show errors for in the logs) or removed any...

There are no plans to backport new stuff to 1.18.2, sorry

Hi, I believe this issue ended up being discussed and resolved in discord, hence why its so empty here. https://discord.com/channels/998162243852173402/998164692373622808/1242345330763239505 Anyways, outcome was that I wasn't able to reproduce the...

Yeah that's correct, neither field supports wildcards or entity types that do not exist. As matter of fact it would probably cause the config to not actually reload properly since...

Whoops, clearly didn't think that through when designing the new config. I still need the config values (max, min, etc.) for the dynamic values, so deleting them isn't really an...

I'm not deleting any, just adding a new field to dynamic settings (enabled) and requiring all dynamic settings to be present in the list. Instead of deleting an entry from...