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Lobotomize Villagers disables itself

Open Chuffs opened this issue 3 years ago • 2 comments

Describe the bug lobotomize_villagers value not staying set in config

Reproduce Change the value and start server, check the value of lobotomize_villagers with server running

Expected behavior Value should stay as set in config

Versions ServerCore: 1.2.8 Minecraft: 1.18.2

Mod incompatibilities List any installed mods you think might play a role in causing this bug.

Chuffs avatar Apr 18 '22 01:04 Chuffs

I cannot reproduce this behavior - it is staying set to whatever value I set it to by walking through these steps. Please do make sure the value you enter is valid: true or false, and that you actually save the file before starting up the server.

If that doesn't help, could you send the log file when it happens?

Wesley1808 avatar Apr 18 '22 09:04 Wesley1808

All good, I seem to have fixed the issue. I re-installed all my mods and left out ones that I didn't think were necessary and it is now working as intended - must have had an incompatible mod installed.

Mods that are different between reinstalls - alternate-current-mc1.18-1.1.0.jar Clumps-fabric-1.18.2-8.0.0+7.jar - duplicate feature perhaps? servertick-mc1.18-1.6.jar smoothboot-fabric-1.18.2-1.7.0.jar starlight-1.0.2+fabric.89b8d9f.jar vmp-fabric-mc1.18.2-0.2.0+beta.3.17-all.jar

Chuffs avatar Apr 19 '22 06:04 Chuffs