WenkeZh
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WenkeZh
A Solution to issue 324: "KHR-GL46.arrays_of_arrays_gl.InteractionInterfaceArrays1" tests shader storage buffer object array of arrays in all 6 stages of pipeline. 4 ssbo instances declared in each shader, and CTS expect...
1. Check spirv support before spirv capabilities test. 2. Check ssbo limits before ssbo array test.