Vladimir
Vladimir
 My backtrace. Sorry for the screenshot, this is an archived/old local issue
In my situation, at the moment, I recommend using a really stable branch (no 1.11+) — https://www.sourcemod.net/downloads.php?branch=1.10-dev with a modern hl2sdk rebuilt, if your game is updatable
This is a bad idea, but can try using https://github.com/alliedmodders/sourcemod/pull/1689/files (VMS) for more stable behavior with a free object by bug pointer in range of page poll. On my part,...
Everything works from the first tests ``` [SM] Plugin methodmap_address_speedtests.smx reloaded successfully. sm plugins reload methodmap_address_speedtests L 10/13/2022 - 18:35:45: [methodmap_address_speedtests.smx] Target memory access flags is 0b0011 L 10/13/2022 -...
Added `int16` and `int32` to tests. ``` sm plugins reload methodmap_address_speedtests L 10/13/2022 - 19:05:51: [methodmap_address_speedtests.smx] Target memory access flags is 0b0011 L 10/13/2022 - 19:05:51: [methodmap_address_speedtests.smx] Start memory tests...
https://github.com/levelsranks/levels-ranks-modules/blob/master/%5BLevels%20Ranks%5D%20Module%20-%20ExStats%20GeoIP%20v3.1/README%2C%20Please!.txt
  When my server was running for a long time, players came in with a difference in ping of 0-5ms. I assume that people very close to a server...
If review SourceHook (rewriting to templates and other stuff), should also optimize it, because SetupHook has a very slowly/outdated single-linked list method. And compatibility with other hooks that do tableswap...
After SourcePawn 1.11, it is possible to do differently by ```sourcepawn ABC x = {1, 2, 3}; ```
I use `ABC::Init()` for my `decl` optimizations (combined with a stack compression), otherwise you can do without it