Weedy Weed Smoker
Weedy Weed Smoker
@m4xw BTW I used the diff patch you sent me first TBH I applied the patch manually, I don't really know what to use to apply a diff patch… ----------------------...
@m4xw Ok, by updating to your latest commit first and making all my changes again, I had the exact same error as @estefan3112… It now compiled fine after removing the...
Now that you mention it, I think CAPSImg could work as-is on iOS arm64 if it compiled for m1… Did you try to compile CAPSImg alone for m1 ? Was...
@lubomyr Did you find any time to look into this? Thanks!
@lubomyr That's great! Do you know what commands could build a `capsimg.so` for iOS arm64 and armv7?
@lubomyr Or maybe jut how to compile as another architecture, I just compiled on my Intel machine on macOS 11.4 and it only produces an x86_64 binary…
@lubomyr I think we can try with your compiled file… Could you send me the `libcapsimage.dylib` file to test it on iOS ?
@lubomyr I think I managed to do it… Let me try first! Ok! I now have a fully functional `capsimg.so` for iOS 32 and 64 bits! Works fine in RetroArch…...
@irixxxx It was kind of wishful thinking (as no emulators supporting MSU-MD and MD+ support 32x games right now)… Thanks for your answer!
Hum... Just saw this issue, it's the same thing on iOS, I opened an issue report earlier but the 2 issues are completely related! https://github.com/libretro/hatari/issues/35 Is it actually working on...