DimensionalThreading
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Bug of redstone dust signal
When this mod and /carpet fastRedstoneDust (fabric-carpet mod)are used at the same time, the signal of redstone powder will not be attenuated.And when /gamerule dimthread_active changed to false,the problem is still not solved.Only close fastredstonedust to solve the problem.

@WearBlackAllDay I don't see why
{@code RedstoneWireBlock#wiresGivePower} is not thread-safe since it's a global flag. To ensure no interference between threads the field is replaced with this thread local one.
private boolean wiresGivePower = true;
RedstoneWireBlock#wiresGivePower is not a static field. Also deleting this Mixin seems to work fine.
Can someone explains this to me? Thanks.