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Inventory Control Feature
Description
This feature is optional, but I requested it because it is required in some game modes. This feature automatically knocks one down or disables one if the player has more than 2 identical weapons or the same weapon type. Finally, if the same weapon or the same weapon type is on the ground, it will not be given to the player.
Configuration
Item:
Weapon_Type: <Custom_Name> | Example: Knife/Pistol/Shotgun/SMG/Rifle/Heavy_Gun/Rocket_Launcher