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Implement better (yet still simple) packing algorithm

Open WeAthFoLD opened this issue 3 years ago • 0 comments

Shelve packing algorithm is vastly inefficient in texture space. It's straightfowardly better to use a greedy large-to-small packing algorithm. We shall compare the difference before/after the algorithm change.

WeAthFoLD avatar Apr 15 '21 14:04 WeAthFoLD