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4.1.3 shaders

Open MaNGusT- opened this issue 3 years ago • 0 comments

Using these shaders via external shaders makes models in wmit invisible without errors. Shaders from 400beta2 works correctly. Tested on various videocards with latest win10 x64

UPD: One-channel spec light causes this bug.

MaNGusT- avatar Aug 26 '21 14:08 MaNGusT-