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ctm ctm wargus bugreport

Open timfel opened this issue 8 years ago • 8 comments

From: ctm ctm [email protected] Date: Wed, 29 Jun 2016 07:30:59 +0500 Subject: wargus bugreport

Hi! #153 in github is invisible.

bug report wargus v2016-01-09

  • [ ] 1 Destroy any building (even gold mine), build another building exactly on this place, new building cannot be repaired.
  • [ ] 2 Sometimes after loading game some territory become unvisited.
  • [ ] 3 In some missions in companies (ToD orc 14, Tod hum 08 - but not sure): Some default abilities (Death coil, Eye of Killrog, Holy vision) do not activate. Difficulty = hell.
  • [ ] 4 Sometimes: ordering unit move to point - unit moves to another point (green line shows it)
  • [ ] 5 Autocast spell - can i set it to a group of units?
  • [ ] 6 Option: default order - stop, can i change it for some units?
  • [x] 7 Chopping trees - order peasant to chop tree, wait, when it will be 80-90% reorder peasant to town hall - you may repeat it any times. You may add counter to each tree cell on map to prevent it.
  • [x] 8 Demolish units (goblin, gnom): radius of clearing map cell must be 2 (in original game). radius of damage = 1.
  • [ ] 9 Spells: death and decay, blizzard - makes damage on 1 point by each element (in original game - like ballista bolt, but makes disballance).
  • [x] 10 in original game: orge juggernout - required foundry + orge mound (+ human analog), submarine - required gnomish inventry (+ orc analog).
  • [x] 11 in original game: ground attack for some units - ballista, battle ship (+orc analog). But it makes cheats for player vs ai.
  • [x] 12 Spell runes (orge-mage) - I can place them on building or unit and they activates - cheat! (in original game - only on a free map cells).
  • [x] 13 In dialogs - keys Enter, Escape do not work.
  • [x] 14 Eye of kilrogg - hotkey is "E" in original game.
  • [ ] 15 ToD Human 10 - after something saving game makes bad file. I had a save file, which loaded good. But sometimes later (less 1 minutes * 30 cycles) new saves become bad. Maybe the reason is a new enemy units, maybe a time - I do not understand.
  • [x] 16 Holy vision does not activated in this mission too. Tried build knight and later upgrade to paladin, tried upgrate to paladin and later build paladin - Holy vision does not appear.
  • [x] 17 Ally (orange) peasants must be "attack peasant" - they cannot build/repair/harvest in original game. not bug: 10 (50 in original game) clicks on sheep will blast it :) It is very good:)

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timfel avatar Jul 04 '16 07:07 timfel

"Sometimes after loading game some territory become unvisited." - confirming, I've definitely had this issue.

"Ally (orange) peasants must be "attack peasant"" - in Tyr's Hand, right? Yeah, these guys should be attacking, and IIRC that's what the attack peasant unit was for in the original game. You could see its stats in the map editor.

MarkusRamikin avatar Jul 04 '16 11:07 MarkusRamikin

8: fixed

timfel avatar Sep 28 '18 20:09 timfel

10: I checked again in my original Warcraft version and on various sources on the Web, and I cannot find these to be true

timfel avatar Sep 28 '18 20:09 timfel

11: Ground attack for juggernaut and catapult and the like is enabled

timfel avatar Sep 28 '18 20:09 timfel

12: Ogre runes cannot be cast on buildings anymore

timfel avatar Sep 28 '18 20:09 timfel

14: Shortcut corrected

timfel avatar Sep 28 '18 20:09 timfel

16: it is activated in the source, I'll have to replay to check if it doesn't show up and why if so

timfel avatar Sep 28 '18 20:09 timfel

17: fixed, reported in #202

timfel avatar Sep 28 '18 20:09 timfel