war1gus
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slower agony
death animation last 3x longer (its not instant, player have a chance to see the sprites)
this change is good, it leaves a much better impression of battlefield.
it buff necrolyte summon skeleton spell a bit. not sure how it affect MP, i enjoy this change, there is more time for summons. if it cause problem Cooldown of summon skeletons could be increase 3x (?)
it doesnt seems to affect catapults
i send some rubbish above
this change only change the dying animation speed. usually first 3 frames when the unit collapse, and then its transfer into corpse that decay into skeleton.
so in fact it dont affect the summon skeleton spell
anyway little slower dying is still beneficial IMO