Chris Brown

Results 53 comments of Chris Brown

The qeasing curves could possibly be useful still to control speed along your interpolated path. So rather than a fixed distance per iteration use an optional curve.

> Hi @WargodHernandez, long time no hear about you! Hope you are doing well. > > What do you think we should do with this PR? Hey @dgirardeau yeah it’s...

https://lists.qt-project.org/pipermail/interest/2015-December/020313.html Not a new thread but at the time, it looked like QT is not numa aware. And I don't see anything announcing numa support anywhere else. They do mention...

@rollbrain What happens when you use a feature that lets you select the thread count. Like cloud to mesh distance. What does it specify for Max thread count and what...

> What are the functions you would like me to try? Select a cloud and a mesh and then select Cloud-to-Mesh distance. ![image](https://user-images.githubusercontent.com/7495752/77831860-df5a8400-70ee-11ea-91c8-7e714b68c933.png) Then report back the max thread count...

If I create a version which allows you to override and specify a larger number would you be willing to test it? I'm not sure if specifying > 64 will...

> This means we are at the mercy of whatever Qt determines the max to be. Well that's why I want to check overriding that. I saw talk on that...

I put up a test code base at https://github.com/WargodHernandez/CloudCompare/tree/testing_ExtraThreadCount if you build from that you can try out the same cloud/mesh distance tool, it should allow you to set twice...

@rollbrain So I have an .exe you can test with but I don't have a great way to get it to you. But after looking more into this, I doubt...

As far as I can tell there is no way within QT to set a threads CPU Affinity. Some suggestions found after searching were to use OS specific underlying methods...