Warcraft-Guardians-of-Azeroth-2
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Roads to Power: Adapting New content
With roads to power, a lot of new content was added. Here are some of the things put in the list for adaption. The game SHOULD be playable without these being done, however it is necesary for QOL/Immersion
Must Adapt
Things that must be fixed before we release the patch
- [x] Update
00_weather_triggers.txt
to reflect Azeroth geography and culture - [x] add PoIs to
has_any_travel_poi_trigger
- [x] Adapt LAAMP treasure hunt decision
- [ ] Adapt create_landless_adventurer_title_effect @Grekopithikos
- [x] WC Events for landless (or block them if applicable) @helloruhe
- [x] Replace all death with override death effect @helloruhe
- [x] replace new loading screen @helloruhe
- [x] Adapt ep3_laamp_decision_event.1000 and follow up events
- [x] some of the ep3_governor_yearly events @helloruhe
- [x] some of the ep3_emperor_yearly events @helloruhe
- [ ] 00_adventurer_names @Grekopithikos
- [x] ep3_pick_random_maa_regiment_effect / ep3_create_random_maa_regiment_effect
- [x] adopt_cultural_fashion_effect @edmund-h
- [x] 1025_can_create_legendary_contract_trigger
- [x] Reflavorize "Establish Silk Production" decision
- [x] Reflavorize Bureaucracy capstone dynasty legacy
- [ ] Admin gov estate names @edmund-h
- [x] WC decision categories
- [x] Lock/Unlock decisions for landless
Can Adapt
Things that are important to adapt, like flavourization etc, but can be done in a follow-up patch
- [ ] #1539
- [ ] #1517
- [ ] #1518
- [x] ep3_laamps.8090
- [x] apply_historic_administrative_game_rule_effect @helloruhe (would need our own game rule technically)
- [x] may_appoint_co_emperors_trigger
- [x] ep3_pick_random_maa_regiment_effect & ep3_create_random_maa_regiment_effect
- [x] New decision_group_type(s)
- [x] can_recruit_archer_cavalry_trigger
- [x] apply_saharan_provisions_debuff_effect
- [x] Replace byzantine_eagle_ modfiier icons w something else
- [ ] #1519
- [ ] #1520
- [ ] #1537
- [ ] #1538