ofxMIOFlowGLSL icon indicating copy to clipboard operation
ofxMIOFlowGLSL copied to clipboard

Optical Flow GPU Version - based upon Andrew Benson's solution

Results 5 ofxMIOFlowGLSL issues
Sort by recently updated
recently updated
newest added

(apologies that there's so many commits and it looks like there's a lot of mods, including changing the whitespace from tabs to spaces).

I found that the flow is calculated just around the edges of moving object,and other parts are all black and i think this doesn`t conform to the definition of optical...

Takes the immediate mode rendering out and loads GL 3.3 compatible shaders if the programmable renderer is being used. Might be able to bump it down to GL 3.2 (GLSL...

Any progress on the scene flow implementation? I read your description in the readme, but I don't fully understand what you mean. Perhaps you could rephrase it? Thanks.

Hey, very cool addon! I fixed some conflicts of int/float by just adding a few ".0" after declarations. It was not working for me before that. It might have worked...