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Consider options for physics

Open Walther opened this issue 5 years ago • 0 comments

What kind of options could there be for physics support?

  • Implement your own collision functions and location / movement logic?
  • Investigate existing libraries that could be used to drive virtual objects and hook that to the rendering pipeline here?
  • Other, what?

Walther avatar Jul 07 '20 02:07 Walther