Lenni

Results 35 issues of Lenni

Keep multi texture occupancy for non box UV models So Non box UV templates wont generate the same texture twice, texture mirror detection could be nice too

suggestion
texturing

**Current Problems with BB** Not easy to make accurate color & brightness tweaking (Also the plugin can be laggy and slow) No good way to make item and GUI textures,...

suggestion
texturing

Line or path tool to make pipes and ropes, current manual method not so ideal for making those

suggestion
mesh

Some way to array with copy paste tool

suggestion
texturing

UV created by template ![image](https://user-images.githubusercontent.com/44243757/133787575-5f4ec863-b307-43b1-8286-989ea8944e49.png) UV after stretching bottom 0.5 pixels ![image](https://user-images.githubusercontent.com/44243757/133787681-048c8e1b-0eff-4c8d-82af-82c86c24f519.png)

bug

Regenerating template does not fill sub-pixel regions on meshes ![image](https://user-images.githubusercontent.com/44243757/161602291-1a2e1470-d7b4-4122-b275-f7330d75ba7e.png) - Generate a shape like cylinder - generate template - re-generate template 4.2.2

bug

A way to duplicate elements that are a linked duplicate of another model, a linked duplicate would still be able to be rotated and flipped in their own way. but...

suggestion

- Merge 2 meshes together - Go to wireframe mode - Select another object - Half of the merged object is no longer displayed on wireframe Blockbench 4.2 beta.1 ![electron_synV7mIZUx](https://user-images.githubusercontent.com/44243757/157881765-6b4c2d25-ef09-406b-a05e-788dd4e3d9d8.gif)

bug

Inset faces not uv-mapped by default, causes texture stretching and other flickering issues Blockbench 4.1.3

bug

Vertex points do not render over meshes 4.1.1

bug