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GRIP has a tendency to deadlock when closing out while in development

Open JLLeitschuh opened this issue 7 years ago • 0 comments

While at Worlds I was experiencing deadlocking problems a lot when trying to close out GRIP. It seems that the PlatformRunner gets stuck in a deadlock.

Perhaps we should implement some sort of timeout mechanism for things scheduled to run in the GRIPPlatform.

Thoughts?

JLLeitschuh avatar May 10 '17 17:05 JLLeitschuh